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NodeHelpers

Methods that helps describe a specified Node.

Usage#

useEditor hook#

You can access the NodeHelpers via the node query method in the useEditor hook.

import {useEditor} from "@craftjs/core";
const TextComponent = () => {
const { id } = useNode();
const { query: {node} } = useEditor();
const isRoot = node(id).Root(),
isDraggable = node(id).Draggable();
...
}

User Component rules#

NodeHelpers can also be accessed via the last parameter of each User Component rules.

const MyComp = () => {
}
MyComp.craft = {
rules: {
canDrag: (node: Node, helper: NodeHelpers) => {
const ancestors = helper(node.id).ancestors();
...
},
canMoveIn : (incoming: Node[], self: Node, helper: NodeHelpers) => {
const isRoot = helper(self.id).isRoot();
...
}
canMoveOut: (outgoing: Node[], self: Node, helper: NodeHelpers) => {
const isDeletable = helper(self.id).isDeletable();
...
}
}
}

Methods#

get#

Function

Get Node object from id

Returns#

  • Node

descendants#

Function

Returns an array of Node ids of all child Nodes of a given Node.

Parameters#

  • deepboolean
    If set to true, retrieve all descendants in nested levels. Default is false
  • includeOnly?'childNodes' | 'linkedNodes'
    Get descendants that are either childNodes or linkedNodes. If unset, get all descendants

Returns#

  • NodeId[]
// The descendants of `div` when deep=false
<div>
<h2>Yo</h2>
<Element is={Container}>
<h3>Child</h3>
</Element>
</div>
// The descendants of `div` when deep=true
<div>
<h2>Yo</h2>
<Element is={Container}>
<h3>Child</h3>
</Element>
</div>
const Container = () => {
return (
<div>
<Element id="linked-div">
<h1>Hello</h1>
<Element>
</div>
)
}
// The descendants of `div` when deep=true and includeOnly="childNodes" only
<div>
<h2>Yo</h2>
<Element is={Container}>
<h3>Child</h3>
</Element>
</div>
const Container = () => {
return (
<div>
<Element id="linked-div">
<h1>Hello</h1>
<Element>
</div>
)
}
// The descendants of `div` when deep=true and includeOnly="linkedNodes" only
<div>
<h2>Yo</h2>
<Element is={Container}>
<h3>Child</h3>
</Element>
</div>
const Container = () => {
return (
<div>
<Element id="linked-div">
<h1>Hello</h1>
<Element>
</div>
)
}

ancestors#

Function

Returns an array of Node ids of all ancestors

Returns#

  • NodeId[]

linkedNodes#

Function

Returns an array of linked Node ids

Returns#

  • NodeId[]

childNodes#

Function

Returns an array of child Node ids

Returns#

  • NodeId[]

isRoot#

Function

Returns true if a given Node is the Root Node

Returns#

  • boolean
const App = () => {
return (
<Editor>
<Frame>
<div> // true
<div>Yo</div> // false
<h2>It's me</h2> // false
<Element is={Container}> // false
<h3>Child</h3> // false
</Element>
</div>
</Frame>
</Editor>
)
}

isCanvas#

Function

Check if a given Node is a Canvas

Returns#

  • boolean
const App = () => {
return (
<Editor>
<Frame>
<Element canvas> // true
<div>Yo</div> // false
<Element is={Container}>It's me</Element> // false
<Element canvas> // true
<h3>Child</h3> // false
</Element>
</Element>
</Frame>
</Editor>
)
}

isLinkedNode#

Function

Check if a given Node is linked to the parent Node via an arbitary id

Returns#

  • boolean
const App = () => {
return (
<Editor>
<Frame>
<Element canvas> // false
<div>Yo</div> // false
<Element is={Hero}>It's me</Element> // false
</Element>
</Frame>
</Editor>
)
}
const Hero = ({background, title}) => {
return (
<div style={{ background }}>
<Element id="title" is={Text} text={title} /> // true
...
</div>
)
}

isDeletable#

Function

A Node may be deleted as long as it is not one of the following:

  • Root Node
  • Top-level Node

Parameters#

  • nodeNode
    The Node object to check

Returns#

  • boolean
const App = () => {
return (
<Editor resolves={{Container}}>
<Frame>
<div> // false
<div>Yo</div> // true
<h2>It's me</h2> // true
<Element canvas> // true
<h3>Child</h3> // true
<Container /> // true
</Element>
</div>
</Frame>
</Editor>
)
}
const Container = () => {
return (
<div>
<Element id="main"> // false
<h2>Hi</h2> // true
</Element>
</div>
)
}

isTopLevelNode#

Function

A Node is considered top-level if it's one of the following:

  • The Root Node
  • A linked Node defined inside a User Component

Parameters#

  • nodeNode
    The Node object to check

Returns#

  • boolean
const App = () => {
return (
<Editor resolves={{Container}}>
<Frame>
<div> // true
<div>Yo</div> // false
<h2>It's me</h2> // false
<div> // false
<h3>Child</h3> // false
<Container /> // false
</div>
</div>
</Frame>
</Editor>
)
}
const Container = () => {
return (
<div>
<Element id="main"> // true
<h2>Hi</h2> // false
<Element> // false
<h2>Hi</h2> // false
</Element>
</Element>
<Element id="secondary"> // true
<h2>Hi</h2> // false
<Element> // false
<h2>Hi</h2> // false
</Element>
</Element>
</div>
)
}

isParentOfTopLevelNode#

Function

This returns true if a Node's User Component defines a <Element /> in its render method.

Returns#

  • boolean
const App = () => {
return (
<Editor resolves={{Container}}>
<Frame>
<Element> // false
<div>Yo</div> // false
<h2>It's me</h2> // false
<Element> // false
<h3>Child</h3> // false
<Container /> // true
</Element>
</Element>
</Frame>
</Editor>
)
}
const Container = () => {
return (
<div>
<Element id="main"> // false
<h2>Hi</h2> // false
<Element> // false
<h2>Hi</h2> // false
</Element>
</Element>
<Element id="seconday"> // false
<h2>Hi</h2> // false
<Element> // false
<h2>Hi</h2> // false
</Element>
</Element>
</div>
)
}

isDraggable#

Function

A Node may be dragged and moved if it satisfies both of the following conditions:

  • The Node is an immediate child of a Canvas Node, hence it's draggable
  • The Node's canDrag rule allows it to be moved

Parameters#

  • onError(err: string) => void
    Error callback

Returns#

  • boolean

isDroppable#

Function

Check if a Node is Droppable relative to the target Node.

Parameters#

  • targetIdNodeId
    The target Node
  • onError(err: string) => void
    Error callback

Returns#

  • boolean

Example#

In the following example, we're checking if our MyCanvas component would be able to accept the current selected Node in the editor.

const MyCanvas = () => {
const { id } = useNode();
const { canWeAcceptTheSelectedNode } = useEditor((state, query) => ({
canWeAcceptTheSelectedNode: state.events.selected && query.node(id).Droppable(state.events.selected)
}));
}

toSerializedNode#

Function

Gets the current Node in it's SerializedNode form

Returns#

  • SerializedNode

toNodeTree#

Function

Gets the current Node and its descendants in its NodeTree form

Parameters#

  • includeOnly?'childNodes' | 'linkedNodes'
    Get descendants that are either childNodes or linkedNodes. If unset, get all descendants

Returns#

  • NodeTree